#define ICON_WIDTH 32
#define ICON_MIN 1
#define VIEW_Y 10
#define VIEW_X 20

client
	perspective = EDGE_PERSPECTIVE
	control_freak = 1

world
	mob = /mob/player
	tick_lag = 0
	view = "20x10"
	name = "Avoid The Asteroids"

	// Use you own hub for your own versions
	hub = "Cbgames.AvoidTheAsteroids"
	hub_password = ""


// Pixel Movement and Game Loop

var
	GameLoop/Cycle
	PixelStep/Choreographer

world
	New()
		..()
		Choreographer = new()
		Cycle = new()


